Simulator; Developments

In order to fully simulate a space, you must have a clear idea as to what each fifth sense is likely to be like …

Smell // Clay, plaster (from the mannequin-making process)

Feel // Mask, or box (as if enclosed in a mannequin)

Sight // Restricted to the mask

Hearing // Factory works, metal gates – locks and keys, screams

In my tutorial today, we were talking about the various ways in which I could achieve my aims of the simulator through the use of technology. Using projectors and a camera, I could work out how to take a photograph of someones head / face and project it onto someone else (whilst the have a white sheet over them) so the original person (who was photographed) is duplicated.


Output -> IDENTITY

Think about how you can duplicate identity successfully. Mirrors, projectors.


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